Game play sequences should be 30 seconds on average Title sequences should be 4 to 20 seconds (7 seconds should be average) Preferred (Basic) Submissions Guidelines: I want to make it as easy as possible to submit videos to the project while ensuring good quality control. I thought a thread like this would be helpful. I intend to expand this over time, but as I go through the F.T.P. I remember there was some details in it that would help me figure that out. Is there a way to have the cheat sheet display automatically on the other monitor when I launch the game? I could just tell Launch Box that the image of the cheat sheet is the box cover, but that would mess up the box art.Įdit: I need to rewatch the video about adding additional apps. For normal Launch Box, I have the manual linked up in the info, and for King's Quest IV, I have the cheat sheet pdf (which came with my GOG version of the game) launched as an additional app. Now I'm debating if & how I want to go about having the game manuals/copyright cheat sheets load with games like King's Quest IV (which has a manual based copyright protection), and the manual for King's Quest III, which is required for typing in the spells when you cast them. Even have the Roland roms installed for Rolland emulation. Obviously, I could just change that on my laptop, but I want a truly portable version of Launchbox where I can just drag & drop, and have everything all preconfigured so that I don't forget each time I do it.Īny idea if there's a command line parameter that looks in Launchbox's version's directory? So using scummvm -c C:\Users\MyDesktopUserNameHere\ Launchbox\ScummVM \scummvm.ini would only work for my desktop, but not my laptop. This is handy, but like InfinityFox, I want to make it portable, and I also don't want it to interfere with my standalone version of ScummVM (there are some games on the standalone version that are too big for me to want to include in a portable version of Launchbox).ĭo I have to specify the full path or is there a way to have it look in its own directory? In other words, my username folder is a different name on my laptop than my PC, which is where Launchbox is installed on both my desktop & laptop. I already have a standalone copy of ScummVM installed, and when I launch the Launchbox version, it refers to the standalone version's of the ini file, so it populates Launchbox's ScummVM with the standalone version. So I'm trying to figure this out for myself. Get-ChildItem -Filter "*epicfail*" -Recurse | Rename-Item -NewName -verbose I used powershell to make it easier.įrom the root folder where you store your games, open a powershell command box and feed it the following command. scummvm, the epicfail files were not taken for some reason. it will add everything you have stored there.ītw, if you are using retroarch, I ended up renaming all the. Yes all changes will be written to that specific ini file.Īdding games is easy, if you hold shift in the scummvm menu you can bulk import, so point it at the folder where you store your games and it will scan the underlying folders recursivly. I hope I got the gist of it? I’ll be adding the games in the next couple of day so perhaps I’ll PM you if possible, if I run into difficulties Then any changes that are made within ScummVM will be saved to the ini in the new location? ‘I assume you are saying when I setup ScummVM that once the games are imported I need to copy the created ini to the place of my choice and reflect that in the command line parameters for ScummVM. I’ll be following the Launchbox tutorial for setting up ScummVM with Retroarch or possibly the standalone tutorial and as far as I can gather you add the games to ScummVM first the ini is created on the C drive and then you use epic fails ScummVM program to create all the files needed to import that will launch the games.
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